![]() You should only see the first two LED's light up once we are done. It can take 8 channels but we only want 2 (stereo) for now because it gets really complicated beyond that. You'll see the meters light up when it receives signal. So things like Windows Media Player or system sounds or whatever should route to this section. It'll also be snagging anything else going on audiowise on your system (because Voicemeeter is now your default sound device). So you would route your Sonar Main outs (or whatever you want) into this section. These inputs will show up in your Sonar output options. You select this input inside your OTHER programs (like Sonar). So you don't select an input here inside Voicemeeter. What it is is essentially the section where you route OTHER programs into. There is no user defineable input selection for this. ![]() Virtual Input: This is where sh*t happens. All I'm describing is how to get Sonar transport playback into Voicemeeter so it can be tapped by Mirillis Action (or other programs). If anything is selected in that list choose "Remove Device Selection" from the dropdown just to keep things simple. Apparently WDM and KS are the better options when you do start routing mics and stuff through these sections. They are generic and there is no ASIO options. BUT if you click on numbers at the top (1 or 2) you'll get a dropdown of available hardware inputs. Just leave them alone for now (after I figure out live input I post another set of instructions). Don't try routing your Sonar mains to these. They are the inputs for live voice over/live input stuff. Hardware Input 1 Hardware Input 2 Virtual Input Hardware Out - Hardware Inputs 1 and 2: Don't touch these yet. You are going to see four distinct sections (each separated by a vertical white line). Step 3) Voicemeeter set up: Open the Voicemeeter application. I do expect to have to keep a close eye on it and maybe not try to cram huge projects through it. sounds like a problem but so far it seems to work semi okay. It seems to use your existing hardware to work similar to ASIO4all (I know, I know. So now, for all intents and purposes, Voicemeeter is your new soundcard/interface. I didn't touch them but just know they are there in case you want to do some fiddling. In both the Playback and Recording Properties windows we just futzed with you can set input/ouput levels for windows as well. Click the "Advanced" tab (at the top of the window) and make sure the bit depth/samplerate settings match your desired settings (mine did it automatically when I set it in the other window but might as well double check). This apparently can cause feedback issues (mine was already unchecked so I don't know how that manifests itself). Click "Properties" > Listen (tab at the top of the window) and make sure "Listen to this device" is UN-checked. Select the "Voicemeeter Output" option in the list (it should be set to the default device but if not make sure it is by clicking "Set to Default" like you did before). Click the "Recording" tab at the top of the window. Close that window and go back to the previous Control Panel "Sound" window (the one where you set Voicemeeter as your default device). After that, with the Voicemeeter option selected in the "Playback" tab, click Properties > Advanced (tab in the new window that pops up) and make sure the "Default Format" matches your desired bit depth and samplerate settings for your soundcard and projects (eg: mine is currently set to 24 bit/44.1khz). This of course sets VM to your default audio device (instead of your hardware interface or soundcard). Step 2) Windows sounds (note I am using Win7): Go to the Windows Control Panel > Sound > Select "Voicemeeter Input" > Click "Set to Default". You have to reboot your computer after installing Voicemeeter or it won't work properly. Looks like they worked really hard on it and it certainly does seem to work. It's "donationware" so it's "free" to use but of course tossing the dude(s) a few bucks is the decent thing to do. I used the "Voicemeeter (ZIP package)" available here. The Voicemeeter download can be found here (you gotta scroll down to get to the download link). I am still using the demo (wanted to make sure it actually worked first). It costs $30 for the fully licensed home use version (additional licenses are needed for multiple computers which seems to be just a few bucks for each extra license). The demo is fully functional but leaves a watermark on the vids and expires in 30 days. The Mirrilis Action demo can be found here (click where it says "Action - Screen and Game recorder"). I have NOT yet tried recording a voice over yet because I wanted to type up this first phase so a) it is documented for others and b) I don't forget what I did (lulz). I've got Sonar recording (seemingly) properly via Voicemeeter into the Mirrilis Action vids.
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